Ramin Saadat Gharin
VFX/CG

VFX/CG

Ramin Saadat Gharin — Sculptor / VFX Artist

Four decades of sculpting, now working in digital worlds. Trained in visual effects at Think Tank Training Centre in Vancouver (Houdini), bringing a sculptor’s eye for anatomy, form, and likeness to character modeling, hard-surface work, and effects.

VFX Showreel

Character & Likeness

Portrait busts and character modeling — from clay to ZBrush and Maya. Decades of likeness sculpting carried into digital characters.

Hard-Surface

Aircraft hard-surface project from Think Tank training: subdivision modeling from reference.

FX

Houdini effects training at Think Tank — building on a lifetime of understanding how materials move, break, and behave.